Peer Feedback Worksheet
Day 28 — Video Game Design Project
Your Name: Your Group: Period:
Group You Are Reviewing: Game Title:
Reminder: Play the game like someone who has never seen it before. Don't ask the other team for help — figure it out on your own and note what confuses you. Feedback should be honest and kind. Don't say "it's bad" — say what specifically isn't working and what could fix it. Don't just say "it's good" — name something that can be improved.

Part 1: Presentation Feedback

1. What part of the presentation was clear and engaging?

2. What part could be clearer or more interesting?

3. How long did the presentation feel?


Peer Feedback Worksheet
Day 28 — Video Game Design Project
Your Name: Your Group: Period:
Group You Are Reviewing: Game Title:
Reminder: Play the game like someone who has never seen it before. Don't ask the other team for help — figure it out on your own and note what confuses you. Feedback should be honest and kind. Don't say "it's bad" — say what specifically isn't working and what could fix it. Don't just say "it's good" — name something that can be improved.

Part 1: Presentation Feedback

1. What part of the presentation was clear and engaging?

2. What part could be clearer or more interesting?

3. How long did the presentation feel?


Peer Feedback Worksheet
Day 28 — Video Game Design Project
Your Name: Your Group: Period:
Group You Are Reviewing: Game Title:
Reminder: Play the game like someone who has never seen it before. Don't ask the other team for help — figure it out on your own and note what confuses you. Feedback should be honest and kind. Don't say "it's bad" — say what specifically isn't working and what could fix it. Don't just say "it's good" — name something that can be improved.

Part 1: Presentation Feedback

1. What part of the presentation was clear and engaging?

2. What part could be clearer or more interesting?

3. How long did the presentation feel?

Part 2: Prototype Feedback

4. What works well?

5. What's confusing or broken?

6. One suggestion

Checklist — before you hand this to the other group

I named something specific that works well.
I described something confusing or broken.
I gave one concrete suggestion to improve the game.
I gave feedback on both the presentation and the prototype.
My feedback is honest, specific, and kind.

Part 2: Prototype Feedback

4. What works well?

5. What's confusing or broken?

6. One suggestion

Checklist — before you hand this to the other group

I named something specific that works well.
I described something confusing or broken.
I gave one concrete suggestion to improve the game.
I gave feedback on both the presentation and the prototype.
My feedback is honest, specific, and kind.

Part 2: Prototype Feedback

4. What works well?

5. What's confusing or broken?

6. One suggestion

Checklist — before you hand this to the other group

I named something specific that works well.
I described something confusing or broken.
I gave one concrete suggestion to improve the game.
I gave feedback on both the presentation and the prototype.
My feedback is honest, specific, and kind.