Week 6: Video Game Design Project — Finish and Present
Week 6: Video Game Design Project — Finish and Present
Unit: Video Game Design Project
The second and final week of the Video Game Design Project, and the last week before Thanksgiving break. You build the prototype and presentation, rehearse, get peer feedback, revise, and present your finished game to the class on Friday.
Weekly Schedule
| Day | Date | Topic | Summary |
|---|---|---|---|
| 25 | Mon 11/16 | Prototype and Presentation — Day 1 | Begin building your prototype in Scratch and your presentation in PowerPoint. |
| 26 | Tue 11/17 | Prototype and Presentation — Day 2 | Continue building, splitting the team between Scratch and PowerPoint by priority. |
| 27 | Wed 11/18 | Finish Prototype and Presentation | Complete both — the prototype and presentation are due by the end of class. |
| 28 | Thu 11/19 | Peer Feedback and Revisions | Rehearse, swap prototypes with another team for feedback, then make final revisions. |
| 29 | Fri 11/20 | Final Presentations and Share | Present your finished game to the class and share your Scratch project publicly. |
Graded Assignments
- Scratch Prototype (due Friday 11/20) — A working game prototype shared publicly on Scratch.
- PowerPoint Presentation (due Friday 11/20) — Presented live to the class.
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