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Week 6: Video Game Design Project — Finish and Present

Week 6: Video Game Design Project — Finish and Present

Unit: Video Game Design Project

The second and final week of the Video Game Design Project, and the last week before Thanksgiving break. You build the prototype and presentation, rehearse, get peer feedback, revise, and present your finished game to the class on Friday.

Weekly Schedule

DayDateTopicSummary
25Mon 11/16Prototype and Presentation — Day 1Begin building your prototype in Scratch and your presentation in PowerPoint.
26Tue 11/17Prototype and Presentation — Day 2Continue building, splitting the team between Scratch and PowerPoint by priority.
27Wed 11/18Finish Prototype and PresentationComplete both — the prototype and presentation are due by the end of class.
28Thu 11/19Peer Feedback and RevisionsRehearse, swap prototypes with another team for feedback, then make final revisions.
29Fri 11/20Final Presentations and SharePresent your finished game to the class and share your Scratch project publicly.

Graded Assignments

  • Scratch Prototype (due Friday 11/20) — A working game prototype shared publicly on Scratch.
  • PowerPoint Presentation (due Friday 11/20) — Presented live to the class.
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