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Day 22: Game Design Document

Tuesday, April 21st, 2026

Objectives

  • I can describe a Game Design Document and explain its purpose.
  • I can fill in the Overview and Gameplay sections of my team’s GDD.
  • I can share a Word Online document with all group members and Mr. Willingham.

Warmup: What Is a GDD?

Professional game studios write a Game Design Document — sometimes called a GDD — before they write a single line of code. A GDD is a written plan for the entire game. It answers questions like:

  • What is the game about?
  • Who are the characters?
  • How do you play? How do you win? How do you lose?
  • What does the game world look like?
  • What sounds and music will the game use?

A GDD keeps everyone on the team on the same page. Without one, different team members might build parts of the game that don’t fit together.

Professional GDDs can be long (many, many, pages…). Yours will be much shorter — but the same ideas apply.

We’ll discuss the process together, setup a shared document, and then work together to fill in the first few sections of your GDD.

Work Session: Fill In Your GDD

Only one person needs to set this up. Then everyone can edit the same document together.

Log In to Office 365

Office 365

Download the Template

Download GDD Template

Open Word Online

Word Online

Upload the Template

Upload Template

Share It

Share it with all team members and with Mr. Willingham (lawton.willingham@cobbk12.org) — set sharing to Can edit

Fill In Your GDD Together

Work through the document as a team. You do not have to finish every section today, but you should complete at least:

  • Cover page — game title, studio name, all team members and roles
  • Team Roles — responsibilities for each person
  • Overview — Introduction, Genre, and Target Audience
  • Gameplay — Objectives, Scoring & Levels, and Controls

Finish Later this Week if Needed

Whatever you don’t finish today, you can work on together during class on Thursday. You can also work on it outside of class if you want or need.

Tips

  • Write in complete sentences — bullet points are OK for lists but not for descriptions
  • Be specific — “the player presses the arrow keys to move” is better than “you move”
  • Everyone should contribute, even if one person is typing
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