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Week 3: Boolean Operators and Platformer

Week 3: Boolean Operators and Platformer

Unit: Conditionals and Control Flow

This week you use boolean operators (and, or, not) to combine conditions, then apply them to build a gravity system for a platformer. You add solid platforms with landing and wall collision, create a collectible objective with a score, and finish the week with an introduction to command-line interfaces using the Terminal and Minecraft Education Edition.

Weekly Schedule

DayDateTopicSummary
11Mon 10/26Boolean OperatorsBuild a Scratch project using and, or, or not, then complete the Boolean Operators Learning Check on CTLS.
12Tue 10/27GravityImplement gravity with a velocity variable so the player accelerates as it falls, then take a learning check.
13Wed 10/28Platforms and CollisionAdd floating platforms and use or to detect landing, jumping, and wall collisions with the move-check-step-up pattern.
14Thu 10/29Platformer ReviewAdd a collectible objective sprite with a score variable and respawn loop to complete the platformer.
15Fri 10/30Terminal and MinecraftLearn basic Terminal commands (ls, cd, touch, mkdir) and use /tp and /fill in Minecraft Education Edition.

Graded Assignments

  • Boolean Operators Learning Check — submitted on CTLS (Day 11).
  • Gravity and Velocity Learning Check — submitted on Microsoft Forms (Day 12).
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