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Week 2: Conditionals & Control Flow

Week 2: Conditionals & Control Flow

Unit: Conditionals & Control Flow

This week you will learn how programs make decisions using conditionals. You’ll add keyboard controls and wall detection to your maze game, practice conditional logic in Scratch and on paper with flow diagrams, and discover how loops let you repeat actions efficiently.

Weekly Schedule

DayDateTopicSummary
6Mon 3/23User Input & ConditionalsWatch an Edpuzzle on events and user input, add keyboard controls to your maze, and use conditionals to make sprites bounce off walls.
7Tue 3/24Flocabulary: ConditionalsComplete the Flocabulary lesson on Coding: Conditionals — watch the video, play the vocab game, and finish the quiz and read & respond activities.
8Wed 3/25Flow DiagramsComplete an offline flow diagram activity to map out conditional logic using yes/no decisions on paper.
9Thu 3/26LoopsWatch a video introduction to loops, practice loops on Code.org, and use loops to make Scratch code more efficient.
10Fri 3/27Week 2 Wrap-UpReview conditionals, loops, and control flow. Finish any incomplete work and reflect on what you’ve learned.

Graded Assignments

  • Edpuzzle — User Input as Events (Monday) — Watch and answer all questions in the video.
  • Flocabulary — Coding: Conditionals (Tuesday) — Complete the full lesson including the video, vocab, quiz, and read & respond. Due Friday 3/27 if not finished in class.
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